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Hello took the game here. Overall good! Is it possible to somehow get the key in steam?

The game is not released on Steam yet, and will have to be purchased there once out (ETA Q1 2019). 
The itch version is free to download though, and is to be considered like a demo.

Make sure to join our Discord, it's free and the best place to stay up to date on development and people to play withhttps://discord.gg/Gc4z47m

Best regards, 
Akitake - Beta tester, Subreddit Manager, Discord Moderator

i just absolutely love this game!! its amazing!! everytime i come back to this i always find something new either terrifying or awesome! :D 
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Hey thanks for playing the game and loving it :D
I'm sure you'll love what's coming for the Steam release, the game got a whole lot more content, new mechanics and more!

Make sure to join our Discord, it's free and the best place to stay up to date on development and people to play withhttps://discord.gg/Gc4z47m

Best regards,
Akitake - Beta tester, Subreddit Manager, Discord Moderator

Great game! I never saw an alpha version of a game being so playable and stable. Well done!

Ideas/proposals I have for the game:

1. the viking ship should have storage or it should be possible to build chests on it.

2. capacity of inventory should grow if health is permanently raised

3. would be great if traps could be built and placed to hunt e.g. rabbits

4. adding editable labels to map markers would help big time

Thank you for the great work!

1.  Longship has storage in the Steam version.
2.  I don't necessarely agree with that, but there could be improvements made to the inventory system overall. (Stack sizes have been tweaked in the Steam version, you can hold more overall)
3.  That's actually a cool idea.
4.  Yup, labels or maybe color code on the icons would help a bunch, the minimap could definitely use more features.

Make sure to join our Discord, it's free and the best place to stay up to date on development and people to play withhttps://discord.gg/Gc4z47m

Best regards,
Akitake - Beta tester, Subreddit Manager, Discord Moderator

I've found that if I fell a lot of big trees in an area, but don't cut them up, I can often chase deer to run into them and die.  It's sorta like an alpha trap.  :) 

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Just wanted to say that i really enjoy playing valheim so far…  Keep up the good work… i hope people donate something when they like it. i did wit ith 10$ so follow my example! cheers from switzerland

Hey, minor problem: Torches op devs plz norf


To fix this I propose two different types of mobs (like, split each current mob into 2 types) attack mobs and defense mobs. Attack mobs can be scared by the torch, and will run away, but defense mobs will hang around in an area and be ATTRACTED to the torch.

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Balance issues will be fixed or already have been fixed internally, thanks for your input though!

Make sure to join our Discord, it's free and the best place to stay up to date on development and people to play withhttps://discord.gg/Gc4z47m

Best regards,
Akitake - Beta tester, Subreddit Manager, Discord Moderator

i really want to play it, but i'm gonna wait till the female player model is added xD i dont like being a guy in games unless i have to. i want it to be as close to me as possible~

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If you want to try out the game, do so. Your characters and worlds will be incompatible with the Steam version anyways (where the Female model and next updates will be at)

Make sure to join our Discord, it's free and the best place to stay up to date on development and people to play withhttps://discord.gg/Gc4z47m

Best regards,
Akitake - Beta tester, Subreddit Manager, Discord Moderator

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I played Valheim about an hour and this game is fantastic!
Yes, it is an Alpha and there are many things that must be implemented, but the game really has potential!

The building menu (opened with the hammer) needs a complete rework (bad usability, not easy to handle).
Show a larger window with multiple rows of icons that can be controlled with the mouse.
You can (should) keep the tabs in this window.

It is not easy to build walls on top of walls (even placing wall roofs on the edges is really hard). You need a larger "snap area" where the elements easily snap together (easier building).
It should be possible to look up to add a second row of walls. 

Some more ways to fill up my health would be helpful (especially at the beginning).  
Maybe you add fishing, this would be an excellent  way to get food for beginners (right after the start). If cause players have co craft a fishing rod and collect some worms.
It also would be good to be able to collect berries that can be eaten.

Please add an auto-heal (slow healing like 2 minutes in real time until the health bar is full again).
I have no bed yet but please allow sleeping and fill up the health while sleeping.

The inventory and the quick access bar (accessible with the keys 1, 2, and so on) should be separated.

In my inventory I saw that there are multiple piles of items that are not full, so a button "Stack items" that stacks all piles of the same item would be useful. I had for example 4 stacks of wood with 3, 12, 6 and 4 wood (could be stacked to 2 piles).

Most important: add some basic tutorials , they would be excellent for beginners.

1. The building menu HAS been reworked internally already, though it does not use mouse input, it's a lot easier to navigate, you'll see.

2. A larger snap area would be a bad idea, unless a key is required to be pressed in order to snap your building block, you wouldn't want things to snap when you don't want them to. Just build temporary blocks to aim at the places you need to aim.

3. Fishing is a great idea and may be considered. As for the health and food system, they've been completely revamped.

4. Refer to my answer above, and on top of that you do regen when sheltered.

5. Beds have been given more functionality internally.

6. I don't see why they should be, I believe it is fine this way. The only thing I'd think should change in that regard is having dedicated slots for armor. As for shortcuts to help you sort out your inventory, that can come at a much later date, if at all.

7. There are text tutorials, although not enough I'll admit, this will be improved.


Make sure to join our Discord, it's free and the best place to stay up to date on development and people to play withhttps://discord.gg/Gc4z47m

Best regards, 
Akitake - Beta tester, Subreddit Manager, Discord Moderator

Deleted post

explain.

Hello,

we have played this as a group of 3 and must say:

Very good game! You have everything in there, what you expect from a first time coop-survival game. Diverse building, cool battle system, constant sieges in the night, good mix of strong and weak enemies and rewarding exploration + we love the graphics atm. It worked stable in a LAN setting and after setting up a port forwarding rule also quite stable over the internet with one player dropping approx. every 10-20 mins. This was a bit annoying, because the portals didn't load instantly as expected, but overall this wasn't that bad.

We are looking forward to your official steam release and were happy we could try it out beforehand!

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Hey! Thanks for trying the game out, glad you liked it, and happy to see you're as excited as we are to show you what's been done internally! :D

Make sure to join our Discord, it's free and the best place to stay up to date on development and people to play withhttps://discord.gg/Gc4z47m

Best regards,
Akitake - Beta tester, Subreddit Manager, Discord Moderator

That game is Awesome!

But, i cant survive more than 20 minutes on one world XD,

so,can you add peaceful mode?

Probably won't happen. But balance changes have been made and the Steam release will feel a lot different to this.

Make sure to join our Discord, it's free and the best place to stay up to date on development and people to play withhttps://discord.gg/Gc4z47m

Best regards, 
Akitake - Beta tester, Subreddit Manager, Discord Moderator

I am moving laptops tomorrow. Can someone please tell me what I need to copy over so that I do not lose my Valhiem Character and personal local world?

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Copy the whole this folder from your old machine to your new machine, after you have installed the game.  For Windows 10:

          C:\Users\<your username>\AppData\LocalLow\Cool Games\Valheim

I have made a habit of regularly copying that folder to another drive on my computer.  After having the game crash and losing my world's stuff, I thought it a good idea to have some sort of backup. The folder is less than 25MB,  as I recall.  The backup is also nice if your character dies with your hard-earned inventory and you cannot get back to the tombstone to recover it. (My guy died sliding down a mountain, and the tombstone remained high enough so my re-spawned dude could not reach it.)

too difficult  to live

Balance changes are happening internally, and will be there on the Steam version, thanks for your input though!

Make sure to join our Discord, it's free and the best place to stay up to date on development and people to play withhttps://discord.gg/Gc4z47m

Best regards,
Akitake - Beta tester, Subreddit Manager, Discord Moderator

can u add no monsters mod ?

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Hi! Can you add an option to change rendering resolution in one of the future releases? Like in ELEX, Fortnite or Dragon Age: Inquisition, so the player could reduce resolution in which 3d scene is rendered leaving GUI elements untouched and the low-end pc users could play this game with better overall settings. It would also give a modern pixelated look to the game.

Im checking daily if there's no update, any info about any updates? Even small? 

Love the game! 

The game will no longer be updated on itch.io.
It is undergoing major content addition, balancing, and more internally, in preparation for an Early Access on Steam (https://store.steampowered.com/app/892970/Valheim/) hopefully by the end of the year, if not then early 2019.

Make sure to join our Discord, it's free and the best place to stay up to date on development and people to play withhttps://discord.gg/Gc4z47m

Best regards, 
Akitake - Beta tester, Subreddit Manager, Discord Moderator

Any Updates?

The game will no longer be updated on itch.io.
It is undergoing major content addition, balancing, and more internally, in preparation for an Early Access on Steam (https://store.steampowered.com/app/892970/Valheim/) hopefully by the end of the year, if not then early 2019.

Make sure to join our Discord, it's free and the best place to stay up to date on development and people to play withhttps://discord.gg/Gc4z47m

Best regards,  
Akitake - Beta tester, Subreddit Manager, Discord Moderator

Hope all is good my dude. Any thoughts on when the next update is getting pushed out? Cheers!

Hello!! , well there is no planned "updates" , but there is a planned STEAM release. There is however no set date for the steam release just yet though. Estimating at earliest release at end of this year, but its looking more likely to be early next year instead. ITS SIMPLY TOO MUCH FUN WORKING ON IT!!! :D..or simply too much stuff that I want to add before release ;)

Damn for such a new free game this game is definitely got some stuff going for it! Played it with my gf and we both enjoyed it a ton and keep checking to see if there are any new updates. I love so many choices you've made and so many mechanics that you've implemented so early on are really solid and the game tho very simple looks awesome! And by the looks of it reading the comments this seems like a one man show? If so damn dude. Hella impressed. Keep up the amazing work. Really looking forward to what future holds for this amazing game and we will definitely be supporting the development of it if we can.

thanks! 

it needs more ways to get iro

At first I was thinking the same thing.  But after crafting the troll hide armor, the metal banded shield, and the bronze sword, most of the monsters are not that difficult to kill. Being able to get iron from the high mountains, occasional treasure chest, and Surtlings meteor, creates that extra challenge and extended gaming time that makes the Alpha version more enjoyable - in my humble opinion.  Good job, Dvoid!

The game will no longer be updated on itch.io.  It is undergoing major content addition, balancing, and more internally, in preparation for an Early Access on Steam (https://store.steampowered.com/app/892970/Valheim/) hopefully by the end of the year, if not then early 2019.

Make sure to join our Discord, it's free and the best place to stay up to date on development and people to play withhttps://discord.gg/Gc4z47m

Best regards,    Akitake - Beta tester, Subreddit Manager, Discord Moderator

Biting at the bit for .80 any update as to a release? the whole farming thing has me hyped.

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The game will no longer be updated on itch.io.  It is undergoing major content addition, balancing, and more internally, in preparation for an Early Access on Steam (https://store.steampowered.com/app/892970/Valheim/) hopefully by the end of the year, if not then early 2019.

Make sure to join our Discord, it's free and the best place to stay up to date on development and people to play withhttps://discord.gg/Gc4z47m

Best regards, 
Akitake - Beta tester, Subreddit Manager, Discord Moderator

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There's not much to say it is an awesome game.

Hey! Thanks for trying the game out, glad you liked it.

Make sure to join our Discord, it's free and the best place to stay up to date on development and people to play withhttps://discord.gg/Gc4z47m

Best regards, 
Akitake - Beta tester, Subreddit Manager, Discord Moderator

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Great game! I dig the pixel/low poly art style. The play is intuitive and fun. I did find the crafting menu navigation (Q,E,F) a little clunky at first but I got used to it.

i love this game

tnx <3

just keep up the good work 

Did you try contacting GOG about DRM-free release in the future? If you don't want to sell the game here, GOG would be a good option too. But it would be pretty sad if you'll sell it on Steam only.

atm my primary concern is getting there steam release ready. Might do a gog release etc in the future, but i won't promise anything.

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Thanks. Why don't you want to release the full version on itch.io itself as well? It shouldn't be harder than current free version I suppose.

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well the main issue is: One of the BIGGEST issue players have with the game with the current ITCH version is networking, since the itch version relies on traditional TCP/IP networking it requires you to have some knowledge of networking and often router configuration to be able to host your own game and have other players to join. The game will try to use UPNP to automatically configure your router but this is very unreliable. Fortunately when using STEAM i can use steam sockets that does automatic NAT punchthrough and server routing if that failes. Making the networking almost 100% reliable and easy to use for everybody...making the players..HAPPY! so unless i can find a similar system that works just as good as steamsockets but does not require steam, then im not sure i want to release it on any other platform. Ofc if you only plan to play singeplayer that wont matter at all. But there will always be players that will be annoyed when the networking wont work. I dont want to give players a bad experience if i can avoid it :(. 

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I thought Steam Sockets is a FOSS project, so it's not tied to Steam:

So I suppose you should be able to use it like any other open source library even when releasing it in other stores?

But if it can't handle NAT, it would be the first example that I know, that lagging rollout of IPv6 caused a game not to be released in multiple stores :)

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Will we be able to run and host local private servers as well? I do this with a few Minecraft servers on a Linux VM for example, and would like to be able to add this game on there as well when it comes out. I don't particularly mind if the client uses the Steam DRM stuff or the like as needed (dropped Steam support this year for Windows XP for my classic gaming machine needs not withstanding).

Typing in the IP and port number works well enough for me and those I often play these sort of games with. With optional password would be nice as well.

Cheers.

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It looks like I'm not going to be able to play this as it is, I've rage quit twice. If you go to an new area to explore and are running and fighting enemies you don't have time to mark the area when you die and there is no death marker on the map when you die. ๐Ÿค”๐Ÿ˜ฉI just lost my new iron ax and iron pick-ax because I had no way of finding that little tombstone with ur stuff in it in the area I died, it's ridiculous. All that work I put into finding the almost impossible iron ore to make the tools and weapons is wasted. I lost a suit of troll armor the same way, not being able to retreive my stuff from my tombstone, cuz I couldn't find my tombstone not to mention all the food and other things in ur inventory. ๐Ÿ˜ซ๐Ÿ˜ž  Btw, why does iron have to be sooo hard to find when stone is a dime a dozen laying around everywhere? I can't go through this frustration anymore, unless there's an update that fixes the "can't find ur stuff on the map" problem then I'm done. ๐Ÿ˜ซ๐Ÿ˜žโ˜น This is a good game,  at times I've enjoyed it, but now it's few and far between with this lastest loss of items. it's just taken all the wind out of my sails so the speak. When I play a game it's for fun, when the fun factor leaves, I do too. I'll keep an eye on the game's progress to see what changes have been made though. But untill then... ๐Ÿค”๐Ÿ˜’

sorry to hear that. Yes finding the tombstone is an issue i probably need to address. As for iron it has been completely changed in the steam beta.

When will the Steam beta come out though? And how has finding  iron changed for the Steam beta?

Been playing this game with friends for the last few days and absolutely love it!
Really like the idea of it, as well as the building (although it seems to have some issues every now and then). Can't wait to see what else will be added in later versions!

As other people, I too made a video on the game. I decided to go with a sort of 'beginner's guide' to help those lost Vikings in need...

awesome! Thanks

TIME TO RELOCATE! | Valheim | Part 3

i am so hooked onto this game!! everything about this is just so smooth and amazing! i cannot wait to progress further :D once again, great job on creating this game! :D
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Thanks!

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> nonfree version of the game will hopefully be released on steam later this year.

Will you release it here too? I only use DRM-free stores and can buy it here or on GOG, but not on Steam.

Teleport Gates: Why do some my my gates turn from black/purple to red and I can no longer use them. But they still are up on both sides. Anyone can help me please? :)

Network connectivity issue.  Dev expects this to be resolved when moved to steam.

I am really excited for this new update. I've finally gotten to a point where I feel comfortable going into the snow to hunt trolls and farm copper. Are you planning on making a set of weather based clothing or keeping it as  is by using food and potions?

Please send an update at least for controls custimizations, it's actually a pain on non qwerty and the game is really cool but is unplayable...

Really enjoying this game. Streamed it a few times too, people thought it was an awesome start to some thing cool :) excited to see where it goes. 

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Hi Devo! I have 1 sugestion:

you should simplify the way of joining the server. Currently, it is terribly confusing. For example, I do not have access to the router and I can not do anything with it. I will try my colleagues later to try your way with Evolve, but I do not quite understand how it should work?
When creating a game you want to earn, it's clear. You can only earn money if the content and the community are large enough. You only earn a multiplayer game when the interactions between players are fairly straightforward. If you can not practically play with others because 99% of servers can not be entered (also created by friends) then the multiplayer game starts to be weak and abandoned. I wish you to simplify the multi in Valheim as soon as possible because it is a great promising game.

Sorry but Evolve is some kind of... shit?! 350 ping in all users. Pls. simplify mechanism of server creating.

xD men, i create the server without anything and my friend login without anything.. You dont need Evolve xD
(Sorry about my english, its very bad)

True, running multiplayer and every friend cloud join. also settup up a server with daily restart - all fine. No evovle or something.

Dude, you have better english then most of my english speaking friends, kudos

Have Mint Linux 19 and Nvidia GTX GPU, the game starts up with "Made with Unity", then freezes after that with black background, other games like SOTA and Ablion work with no issues , they use Unity. Windows version works like a dream. If anyone can help me let me know, thanks.


Hi! Seems wierd. All I can say is have you tried to adjust the screen settings in the pop-up windows to lower resolution and/or windowed play? I'm sure they will fix this later but might be a temp work-around. Cheers.

NOTE - I am just a massive Fan and play daily. I am not apart of the game so any answers or advice I give, is just my personal knowledge from playing the game for over 100 hours. Enjoy!

yeah tried full screen, windowed ,different resolutions , and different graphic options , as well as run as root, no go :(

I can not run sota or albion in mint 19, the video is all black, total war saga report API 3d error

are you using the official nvidia drivers or something else?  

are you using the official nvidia drivers or something else?  

Yes tried two officials and one standard, still no go. Albion and Shroud of the Avatar use Unity engine, and they work just fine, I find it odd ?

Also the old version, Fedj version .64 loads and plays just fine....don t know if that helps anything.

Well, i bit the bullet and installed the MATE version of the Mint Linux 19 instead of Cinnamon, now the game starts with no issues..strange. 

I can not play, a bird misses my character and he dies all the time

Try and create a new character and try with him. Might work. :) Let me know.

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Any chance we can get an 'invert Y' mouse option?  Breaks my brain to play otherwise.

Did not like it took damage for no reason and have a big suspicion this is a rip off Valnir Rock but worse and the combat is terrible 

um, two things. A) Valnir Rok isn't even set in the same norse world, B) Valheim is not based on a book, film or show. Only similarities is they are both Norse multiplayer survival games, but i do agree about the random damage

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Also theres problems with light. Only at daytime its okay, but at the morning for example it is just bad, i can barely see anything and it hurts my eyes. :( Day and night cycle is too short by the way. 

I agree to some extent but if it's to be "realistic" then its hard to see at sunset and sunrise in real life no? So it adds to the challenge.  Just my opinion. :)

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so im not alone with that ;)

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The game is just epic! I spent like 30 hours, i will donate for every update. :) 

BUT PLEASE FIX HOE! I CANT FINISH MY BASE BECAUSE OF THE HOE, IT MAKES RANDOM HOLES INSTEAD OF MAKING GROUND FLAT. Thank You for great game. :) 

My Hoe works fine, but need a bit more "Health"  or have to build a lot of hoes for a big area.

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My hoe just randomly makes hole instead of making ground like the rest. It randomly works and randomly doesn't. 

its not random, just make sure you actually point the level you want to flatten to. it flattens the area to the same height as the point in the center.

Yes im sure that i was doing it right and i know how it works, but sometimes it just makes hole 5 levels deep that looks like inverted cone.

You can reproduce the situation by flatening some bigger place with hoe.

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